Horns Twist
Double high ball screen where the bigs twist, freeing the roller down the middle.
Teaches: Reading two screeners and punishing a late switch.
10 offensive and 10 defensive plays, animated with real timing and coaching notes. Import one, name it for your team, and teach it today.
Double high ball screen where the bigs twist, freeing the roller down the middle.
Teaches: Reading two screeners and punishing a late switch.
Baseline flex cut off a big, then the screener curls off a down screen at the top.
Teaches: Screening the screener and playing without the ball.
Ball screen with a back screen on the roller's defender for the stack-lob look.
Teaches: Two defenders, two decisions — the rim is open if either one helps.
Shooter reads two baseline screens and picks a side; bigs stay wide to open the lane.
Teaches: Letting your best shooter choose the side based on the defender.
Guard zips up off the big, catches on the wing and flows into a side ball screen.
Teaches: Turning an entry action straight into a scoring action.
Box set inbounds: the screener slips to the rim while the shooter clears to the corner.
Teaches: Scoring on the first look out of a baseline inbound.
Sideline inbound with a stagger screen for the shooter and a rim runner behind it.
Teaches: Two scoring options from one sideline set.
Full-court break: middle flash, sideline release and a rim runner leaking long.
Teaches: Beating pressure with the pass, not the dribble.
Transition drag screen before the defence is set, with both corners filled.
Teaches: Attacking in the first six seconds of the shot clock.
Four players to one side, short-corner flash and a skip pass for the open shot.
Teaches: Making a zone guard two more players than it has defenders.
Man-to-man shell rotation on a pass to the wing: jump to the ball, sink the helpers.
Teaches: Ball, you, man — every pass moves all five defenders.
Standard 2-3 zone sliding to a wing entry and then to the corner.
Teaches: Shifting as a unit so the ball never gets to the middle.
Funnel the ball to the corner, trap with the wing and the baseline runner.
Teaches: Turning a zone into a turnover machine without fouling.
Every off-ball defender inside the imaginary pack line; on-ball pressure with no gaps.
Teaches: Taking away the drive first and contesting shots late.
Guard jumps to the baseline side, the big drops to the level of the screen.
Teaches: Keeping the ball out of the middle on a wing pick and roll.
Hard show on the ball screen, guard fights over, big sprints back to the roller.
Teaches: Buying two seconds without giving up the roll.
Early switch calls on every screen with a hard post seal denial behind it.
Teaches: Talking early so a switch never turns into a mismatch in the post.
Diamond press: force the inbound to the sideline and trap at the first dribble.
Teaches: Speeding the game up and creating live-ball turnovers.
Four in a box zone with one defender chasing the opponent's best scorer everywhere.
Teaches: Taking one great player out of the game without losing the paint.
Hit, find, rebound: all five block out and the guard releases for the outlet.
Teaches: Ending every defensive possession with a rebound and a run-out.